![]() ![]() ![]() Races for your playable character include versatile humans, semiaquatic amaua, short and fuzzy orlans, in addition to fantasy mainstays like dwarves and elves. The first thing you'll notice about the game is its tremendous variety. ![]() If you've played a PC-style RPG before, you know the drill: Create a character, gather a party, complete quests, explore the world and make tough choices that could shape the fate of the entire world. Like its predecessor, PIllars II takes the isometric RPG formula pioneered by BioWare and Black Isle back in the '90s, then polishes it to a mirror shine. From its gorgeous graphics to its sweeping score, everything in Pillars II is out to delight the player, and just about everything succeeds. The world is huge and interesting, the gameplay is gripping and the story and characters respond in meaningful ways to the myriad choices at your disposal. In spite of a few abstruse game mechanics, Pillars of Eternity II is probably the best isometric PC-style RPG since, well, the first Pillars of Eternity. The veteran RPG maker's gamble has paid off in spades. Obsidian Entertainment, it seems, wanted to make it clear that Pillars of Eternity II is twice as ambitious as its predecessor. Each party member even comes with two potential classes. ![]() You'll spend about half the game exploring cities, dungeons and wildernesses, and half in your ship, managing crewmembers and doing battle with enemy vessels. (The "II" in the title should be a dead giveaway.) The game is a rollicking high-seas pirate adventure it's also a weighty fantasy epic. Pillars of Eternity II: Deadfire is all about duality. "I don't think much of our profession, but contrasted with respectability, it is comparatively honest." – The Pirate King, The Pirates of Penzance ![]()
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